
add_executable(07 main.cpp Object.hpp Vector.cpp Vector.hpp Sphere.hpp global.hpp Triangle.hpp Scene.cpp
        Scene.hpp Light.hpp AreaLight.hpp BVH.cpp BVH.hpp Bounds3.hpp Ray.hpp Material.hpp Intersection.hpp
        Renderer.cpp Renderer.hpp)

file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/models DESTINATION ${CMAKE_CURRENT_BINARY_DIR})